User Experience Design is the art of making something easy to use, accessible to everyone and enjoyable while doing so. Ultimately it is making something useable to anyone.
UX is the art of making something easy to use, accessible to everyone and enjoyable while doing so. Ultimately it is making something useable to anyone.
It is a field of design that can apply to near on anything that we use in our everyday lives. Usually, it is affiliated with UI (User Interface) design and coincides by creating usable and beautiful designs for computers.
The reason we use it day to day is to make everyone’s experience using products or things in general so simple that someone can pick it up and just use it.
One perfect example of UX is how doors in buildings are used. If a door has a handle that someone can grip, then it signifies that the door can be pulled open rather than pushed. That is a perfect example of a solid UX decision, but how many times have you approached a door with a handle to realise that it should be pushed instead? That is is a perfect example of a poor UX decision.
There isn’t a defined way to approach UX design, but more a set of ideas to follow that will help to make a product more usable. One of the best places I would recommend to anyone wanting to learn the fundamentals of UX is by starting with ‘The design of everyday things’ by Don Norman. Don Norman and Jacob Nielsen are considered the founders of UX design, and Don Norman even coined the term ‘UX’.
It is worth looking at the other skills listed on the site to get an in-depth understanding of everything needed to create a great user experience. With using these other skills, you will be able to apply these to products and create something astounding.
There are many different ways of looking at how to make something usable. Ultimately knowing users and how they use something will make life much smoother. Knowing this is where we would look at these different things to understand users:
Knowing the skills listed, it will help to give an understanding regarding the users of a product. Once you have an understanding of a general userbase, it will help to make educated decisions when it comes to the planning and design of a product.
From here it will be designing the foundations of a product by applying sensible design choices fueled by the information from users. From here you should identify all the requirements and get designing the start of a product.